I recently had the pleasure of playing a game of AB, my favorite battleground, alongside an Illidan Rogue by the name of Nfcompton. And when I say "pleasure," I mean the type of joy one could only experience while falling ass-first onto a giant man-eating homosexual cactus of some sort. Yeah, they exist, and it was that good.
Having only one base defended, zero bases assaulted, 2 kills, and 10 deaths, the Rogue decided to take his frustration out on his team (which was winning, btw). "DON'T LEAVE BASES UNDEFENDED! YOU GUYS ARE THE WORST TEAM I'VE EVER SEEN!" he exploded.
"Says the Rogue with less DPS than my left nut." a Shaman responds.
It was true too. If the Shaman's DPS was broken down into a DPS:Body Part ratio, his left nut WOULD have had more DPS than the Rogue.
"If you're looking at DPS in AB, please leave the game now kthx." the nut-owned Rogue replied. "AB is about team work, and I'm defending."
Now, as unfortunate as it may be, I have to agree with the last part of this wannabe-gangsta Rogue's comment. AB is all about teamwork, but more than that, it's all about coordination, planning, and execution. Teamwork is nothing if it's all zerging and no meat behind the sauce, if you know what I mean.
But what it isn't is immune from taking DPS into consideration when measuring one's usefulness, especially if you're a DPS class. I mean, think about it. If you're defending, your stats would show. If you're assaulting, your stats would show. If you're not directly doing either, as a Rogue, you should have a good amount of DPS. Otherwise, you're just stalking around, sapping people all day long. And when it comes down to it, that's not doing much.
So yeah, DPS is very much an important stat in AB, and in any BG, really. If you're ignoring it, then, well, you must be distracted by the homosexual cactus with it's thorns up your ass.
Agree? Disagree? Sound off in the comments.